TheChase500 is a free browser cricket game. A mysterious opposition has posted 500 for no wicket, the most flawless innings the sport has never seen. Your job is to build an XI good enough to chase it down. Here is how a game works, start to finish.
Chase 500 in 50 overs. Reach it and your name goes on LORD'S 500 HONOURS BOARD, deliberately rare and the whole point of the game. Fall short and you get an honest scorecard telling you how close you came.
You cannot just stack eleven superstar batters. A winning XI has the shape of a real cricket team. Your top seven carry the Batting. Your Power comes from your seven biggest hitters and your Bowling from your four best bowlers, wherever they bat, so a big hitter in the tail still counts and a bowling all-rounder up the order does too. Every side also wants a wicketkeeper and its World Cup captain, ticked off in the draft as WK and C.
Why does bowling matter when you are the one chasing? Technically those bowlers have already conceded the 500, but a legendary side is not eleven run-scorers, it has real bowling names in it. You would rather have a prime Dale Steyn or Shoaib Akhtar in your XI than an anonymous bowler. And when your batters walk out knowing icons like that are sitting in the dugout behind them, it lifts their confidence and morale to get the chase over the line. Balance is everything.
Classic shows every player's ratings as you draft, so you pick the strongest XI you can, and you get one free re-roll plus another for watching a short ad. Expert hides the numbers and shows only names and positions, so you draft on pure cricket knowledge, with no re-rolls.
Reaching 500 needs strength across the board: elite Batting in your top seven, real Power from your seven biggest hitters, and genuine Bowling pedigree from your four best bowlers. A monster top seven with no attack behind it is not a real team, and the game is built around drafting a complete, balanced, all-time XI, not just seven big names. For exactly how the numbers work, see how ratings work.